ABOUT

James Blackwell is a 3D Environment and Character Artist situated in Plymouth, UK.

He has a passion for creating highly detailed, optimised assets for use in real-time engines such as Unreal Engine 4 and Unity. James adopts Substance Painter and Designer for the PBR workflow to create both realistic and stylised looking materials.

With a solid critical understanding of the 3D asset creation pipeline, James is currently available for industry experience through freelance and UK studio-based opportunities

Achievements

- 3rd year project 'Dynasty of Ash' featured at the Plymouth College of Art main event, on social media and Vue cinema.

- Represented Plymouth College of Art, Game Art course at Fête de l'anim 2017 in Zbrush timed sculpting tournament.

- 4th place in 2016 Rising Star competition

- 150,000+ downloads on Steam Workshop for Cities: Skylines modifications

SOFTWARE

FOCUS

 

Blender

Zbrush

Substance Painter

Substance Designer

Unreal Engine 4

CAPABLE

Unity

Illustrator

3DS Max

Photoshop

Quixel Suite (Ndo)

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