James Blackwell is a 3D Environment and Character Artist situated in Plymouth, UK.
He has a passion for creating highly detailed, optimised assets for use in real-time engines such as Unreal Engine 4 and Unity. James adopts Substance Painter and Designer for the PBR workflow to create both realistic and stylised looking materials.
With a solid critical understanding of the 3D asset creation pipeline, James is currently available for industry experience through freelance and UK studio-based opportunities
- 3rd year project 'Dynasty of Ash' featured at the Plymouth College of Art main event, on social media and Vue cinema.
- Represented Plymouth College of Art, Game Art course at Fête de l'anim 2017 in Zbrush timed sculpting tournament.
- 4th place in 2016 Rising Star competition
- 150,000+ downloads on Steam Workshop for Cities: Skylines modifications
Unreal Engine 4
Quixel Suite (Ndo)